Marketplace
The Marketplace is where you trade player NFTs for FOXSY. List your spares, browse what other managers are selling and rotate your roster without burning anything.

Listing a player
Section titled “Listing a player”- Open the Marketplace tab → Sell sub-tab
- Find the player in your roster
- Click List for Sale, enter the price in FOXSY, confirm
- Approve the listing transaction in your wallet
Buying a player
Section titled “Buying a player”- Marketplace → Browse sub-tab
- Filter by position, rarity, OVR or price
- Click a card to see the player’s full details
- Click BUY (approve the FOXSY transaction); on confirmation the NFT moves to your wallet
Marketplace buys have NO transfer cooldown. You paid full price, so you can play with the player immediately.
Canceling a listing
Section titled “Canceling a listing”Changed your mind? Open Marketplace → Sell, find your active listings and click Cancel. The player returns to your roster with no fee. The listing disappears from the browse grid.
Wallet-to-wallet transfers (24h cooldown)
Section titled “Wallet-to-wallet transfers (24h cooldown)”If someone sends you a player NFT directly (not through the marketplace), the player has a 24h cooldown before you can use them in matches. The cooldown encourages fair play and marketplace use, preventing off-market roster manipulation right before a tournament. Marketplace buys, fusion results and shop mints are exempt.
The player card shows the cooldown countdown while it’s active.
Recent Sales feed
Section titled “Recent Sales feed”The Recent Sales widget on Marketplace shows the latest completed sales. What sold, for how much and who bought. Useful for price discovery before you list your own.
- Sync before listing. Otherwise the listing button is greyed out and buyers see your last-synced stats, not what you’ve trained since.
- Watch the Recent Sales feed. It’s the cleanest signal for what the market is paying for similar players today.
- Don’t undercut yourself. Marketplace listings sit until someone buys. There’s no time pressure unless you cancel.
- Avoid wallet-to-wallet for active rosters. Send via the marketplace if the buyer needs the player immediately; direct transfers cost the recipient a day of waiting.